Use your mind flash game 33/10/2023 ![]() This would result in some Exit Doors be positioned side-ways. Directional Arrows, when touched, would change the directional gravity of the level. ![]() Lightbulbs were used to remove Checkered Barriers that would serve as obstacles. In Shift 2, Lightbulbs, Checkered Barriers, and Directional Arrows were added. In Shift:Freedom, Keys and Doors were color-coded. ![]() Starting in Shift 2, your character(s) would pause once they touched a key. In Shift, Keys are used to move Doors around, which can either serve as platforms or obstacles. Shift makes a few references in some levels to the popular Valve game Portal, with the phrases 'the timer is a lie!' and 'Now you're thinking with shifting'. The player tries to get keys and get to doors while avoiding spikes and other objects. When the player presses the Shift, the room flips upside down, and the opposite color becomes solid. In Shift, the player is in a room that is half black, half white, one of which is solid. The games have had critical success with Shift 2 having a score of 87/100 on Metacritic. ![]() The gameplay revolves around pressing the shift key to flip the room. The game has been ported to several platforms, including iOS and PlayStation Minis. Shift is a Flash game series created and developed by Antony Lavelle and published by Armor Games.
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